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Home | Alpha Telephone | Domain Names | Web Hosting | Get Traffic | xrEvidence | xrSoccer United States Patent
System and method for panoramic imaging The present invention provides a system for processing panoramic photographic images. The system includes a mirror for reflecting an image of a scene, a mounting assembly for mounting the mirror on an axis, a first camera for capturing the image reflected by the mirror, at least one secondary camera for capturing a portion of the scene, means for mapping pixel data of the image captured by the first camera into a viewable image, and means for cooperatively displaying the viewable image and the portion of the scene captured by the at least one of the secondary cameras. The mirror may include a convex reflective surface defined by rotating around the axis: an equi-angular shape or a compensated equi-angular shape. The secondary camera may also capture a portion of the image reflected by the mirror. Alternatively, the system may include a single camera including an active-pixel image sensor for capturing at least a portion of the image reflected by the mirror. Methods for processing images in accordance with the system are also provided.
Primary Examiner: Ahmed; Samir Assistant Examiner: Kassa; Yosef Attorney, Agent or Firm: CROSS-REFERENCE TO RELATED APPLICATIONS This application is a continuation-in-part of U.S. patent application Ser. No. 10/256,743 filed Sep. 26, 2002. This application also claims the benefit of U.S. Provisional Application Ser. No. 60/348,471 filed Oct. 29, 2001 and U.S. Provisional Application Ser. No. 60/346,717 filed Jan. 7, 2002. The invention of claimed is: 1. A system for processing images, the system comprising: a mirror for reflecting an image of a scene; a mounting assembly for mounting the mirror on an axis, wherein the mirror includes a convex reflective surface defined by rotating around the axis: an equi-angular shape or a compensated equi-angular shape; a first camera for capturing the image reflected by the mirror; at least one secondary camera for capturing a portion of the scene; means for mapping pixel data of the image captured by the first camera into a viewable image; and means for cooperatively displaying the viewable image and the portion of the scene captured by the at least one secondary camera. 2. The system of claim 1, wherein the mirror has a compensated equi-angular shape described by the equation: dd.theta..alpha..times..times..times..times..function..theta..alpha..pi. ##EQU00006## where .theta. is the angle that a light ray makes with the axis as it reflects off of a point on the surface of the mirror and into the lens of the camera, r is the length of a light ray between the lens of the camera and the point on the surface of the mirror, .alpha. is a constant defining the gain, and k is a constant defined by (-1-.alpha.)/2. 3. The system of claim 1, wherein the first camera is positioned so that a lens of the camera is substantially aligned with the axis. 4. The system of claim 1, further comprising: a panning controller device, a tilting controller device, or a zooming controller device coupled to the at least one secondary camera. 5. The system of claim 1, wherein the at least one secondary camera is positioned: above the mirror, below the mirror, adjacent to the mirror, or adjacent to the first camera. 6. The system of claim 5, further comprising means for moveably positioning the at least one secondary camera at a plurality of locations adjacent to the mirror. 7. The system of claim 5, further comprising means for moveably positioning the at least one secondary camera at a plurality of locations adjacent to the first camera. 8. The system of claim 1, wherein the at least one secondary camera captures a portion of the image of the scene reflected by the mirror. 9. The system of claim 8, further comprising means for mapping pixel data of the portion of the image of the scene captured by the at least one secondary camera into a viewable image. 10. The system of claim 1, wherein the means for mapping the pixel data of the image captured by the first camera into a viewable image comprises: means for retrieving a source image file including the pixel data; a processor for creating a destination image file buffer, for mapping the pixel data of the captured image from the source image file to the destination image file buffer, and for outputting pixel data from the destination image file buffer as a destination image file; and means for displaying a viewable image defined by the destination file. 11. The system of claim 10, wherein the processor further serves as means for: defining a first set of coordinates of pixels in the destination image file; defining a second set of coordinates of pixels in the source image file; identifying coordinates of the second set that correspond to coordinates of the first set; and inserting pixel data for pixel locations corresponding to the second set of coordinates into pixel locations corresponding to the first set of coordinates. 12. The system of claim 1, wherein the means for mapping the pixel data of the image captured by the first camera into a viewable image comprises: means for receiving a source image including the pixel data; a processor for creating a texture map memory buffer, for transferring the pixel data from the source image to the texture map memory buffer, for producing a plurality of vertices for a model of a viewable image, wherein the vertices are representative of one or more points corresponding to one or more space vectors of the source image, and for computing one or more texture map coordinates for each of the vertices, wherein the one or more texture map coordinates are representative of one or more pieces of pixel data in the texture map memory buffer corresponding to one or more pieces of pixel data in the source image; and a graphics hardware device for receiving the model, including the vertices and the one or more texture map coordinates, for utilizing the pixel data to complete the model, and for displaying the completed model as a viewable image. 13. The system of claim 12, wherein the model comprises one of: a cube, a hexahedron, a sphere, an ellipsoid, a cylinder, an icosahedron, and an arbitrary three-dimensional model. 14. The system of claim 1, wherein the means for cooperatively displaying the viewable image and the portion of the scene captured by the at least one secondary camera comprises: means for displaying the image of the scene reflected by the mirror as a viewable image; a processor for overlaying the portion of the scene captured by the at least one secondary camera onto a corresponding portion of the viewable image; and means for displaying the viewable image and the overlayed portion of the scene. 15. The system of claim 14, wherein the processor further serves as means for registering the pixel data of the image of the scene reflected by the mirror with pixel data of the corresponding portion of the scene captured by the at least one secondary camera. 16. The system of claim 14, wherein the processor further serves as means for blending border pixel data of the overlayed portion of the scene with the pixel data of the image captured by the first camera. 17. The system of claim 1, further comprising means for choosing the portion of the scene to be captured by the at least one secondary camera. 18. The system of claim 17, wherein the means for choosing the portion of the scene to be captured by the at least one secondary camera is: a mouse, a keyboard, a joystick, a trackball, or a head tracker device. 19. The system of claim 1, further comprising a target apparatus attached to the mirror. 20. The system of claim 1, further comprising: means for transmitting the pixel data of the scene reflected by the mirror to a server computer; means for transmitting pixel data of the portion of the scene captured by the at least one secondary camera to a server computer; means for processing the pixel data of the scene reflected by the mirror on the server computer to display a viewable image; and means for overlaying the portion of the scene captured by the at least one secondary camera onto the corresponding portion of the viewable image on the server computer to display the viewable image and the overlayed portion of the scene. 21. A system for processing images, the system comprising: a mirror for reflecting an image of a scene; a mounting assembly for mounting the mirror on an axis; a first camera for capturing the image reflected by the mirror; at least one secondary camera for capturing a portion of the image reflected by the mirror; means for moveably positioning the at least one secondary camera at a plurality of locations adjacent to the mirror or the first camera; means for mapping pixel data of the image captured by the first camera into a viewable image; and means for cooperatively displaying the viewable image and the portion of the image captured by the at least one secondary camera. 22. The system of claim 21, wherein the mirror includes a convex reflective surface defined by rotating around the axis: an equi-angular shape, a compensated equi-angular shape, a parabolic shape, a hyperbolic shape, or a spherical shape. 23. The system of claim 22, wherein the mirror has a compensated equi-angular shape described by the equation: dd.theta..alpha..times..times..times..times..function..theta..alpha..pi. ##EQU00007## where .theta. is the angle that a light ray makes with the axis as it reflects off of a point on the surface of the mirror and into the lens of the camera, r is the length of a light ray between the lens of the camera and the point on the surface of the mirror, .alpha. is a constant defining the gain, and k is a constant defined by (-1-.alpha.)/2. 24. The system of claim 21, wherein the first camera is positioned so that a lens of the camera is substantially aligned with the axis. 25. The system of claim 21, further comprising: a panning controller device, a tilting controller device, or a zooming controller device coupled to the at least one secondary camera. 26. The system of claim 21, wherein the means for mapping the pixel data of the image captured by the first camera into a viewable image comprises: means for retrieving a source image file including the pixel data; a processor for creating a destination image file buffer, for mapping the pixel data of the captured image from the source image file to the destination image file buffer, and for outputting pixel data from the destination image file buffer as a destination image file; and means for displaying a viewable image defined by the destination file. 27. The system of claim 26, wherein the processor further serves as means for: defining a first set of coordinates of pixels in the destination image file; defining a second set of coordinates of pixels in the source image file; identifying coordinates of the second set that correspond to coordinates of the first set; and inserting pixel data for pixel locations corresponding to the second set of coordinates into pixel locations corresponding to the first set of coordinates. 28. The system of claim 21, wherein the means for mapping the pixel data of the image captured by the first camera into a viewable image comprises: means for receiving a source image including the pixel data; a processor for creating a texture map memory buffer, for transferring the pixel data from the source image to the texture map memory buffer, for producing a plurality of vertices for a model of a viewable image, wherein the vertices are representative of one or more points corresponding to one or more space vectors of the source image, and for computing one or more texture map coordinates for each of the vertices, wherein the one or more texture map coordinates are representative of one or more pieces of pixel data in the texture map memory buffer corresponding to one or more pieces of pixel data in the source image, and a graphics hardware device for receiving the model, including the vertices and the one or more texture map coordinates, for utilizing the pixel data to complete the model, and for displaying the completed model as a viewable image. 29. The system of claim 28, wherein the model comprises one of: a cube, a hexahedron, a sphere, an ellipsoid, a cylinder, an icosahedron, and an arbitrary three-dimensional model. 30. The system of claim 21, wherein the means for cooperatively displaying the viewable image and the portion of the image captured by the at least one secondary camera comprises: means for displaying the image of the scene reflected by the mirror as a viewable image; means for mapping pixel data of the portion of the image captured by the at least one secondary camera into a viewable portion of the image; a processor for overlaying the viewable portion of the image captured by the at least one secondary camera onto a corresponding portion of the viewable image; and means for displaying the viewable image and the overlayed viewable portion of the image. 31. The system of claim 30, wherein the processor further serves as means for registering the pixel data of the image of the scene reflected by the mirror with pixel data of the corresponding portion of the image captured by the at least one secondary camera. 32. The system of claim 30, wherein the processor further serves as means for blending border pixel data of the overlayed viewable portion of the image with the pixel data of the image captured by the first camera. 33. The system of claim 21, further comprising means for choosing the portion of the image of the scene to be captured by the at least one secondary camera. 34. The system of claim 33, wherein the means for choosing the portion of the image of the scene to be captured by the at least one secondary camera is: a mouse, a keyboard, a trackball, a joystick, or a head tracker device. 35. The system of claim 21, further comprising a target apparatus attached to the mirror. 36. The system of claim 30, further comprising: means for transmitting the pixel data of the scene reflected by the mirror to a server computer; means for transmitting pixel data of the portion of the image of the scene captured by the at least one secondary camera to a server computer; means for processing the pixel data of the scene reflected by the mirror on the server computer to display a viewable image; means for processing the pixel data of the portion of the image of the scene captured by the at least one secondary camera on the server computer into a viewable portion of the image; and means for overlaying the viewable portion of the image of the scene captured by the at least one secondary camera onto the corresponding portion of the viewable image on the server computer to display the viewable image and the overlayed portion of the viewable image of the scene. 37. A system for processing images, the system comprising: a mirror for reflecting an image of a scene; a mounting assembly for mounting the mirror on an axis, wherein the mirror includes a convex reflective surface defined by rotating around the axis: an equi-angular shape or a compensated equi-angular shape; a camera including an active-pixel image sensor for capturing at least a portion of the image reflected by the mirror; and means for mapping pixel data of the at least a portion of the image captured by the camera into a viewable image. 38. The system of claim 37, wherein the mirror has a compensated equi-angular shape described by the equation: dd.theta..alpha..times..times..times..times..function..theta..alpha..pi. ##EQU00008## where .theta. is the angle that a light ray makes with the axis as it reflects off of a point on the surface of the mirror and into the lens of the camera, r is the length of a light ray between the lens of the camera and the point on the surface of the mirror, .alpha. is a constant defining the gain, and k is a constant defined by (-1-.alpha.)/2. 39. The system of claim 37, wherein the camera is positioned so that an image sensor of the camera is substantially aligned with the axis. 40. The system of claim 37, wherein the means for mapping pixel data of the at least a portion of the image captured by the camera into a viewable image comprises: means for retrieving a source image file including the pixel data; a processor for creating a destination image file buffer, for mapping the pixel data of the captured image from the source image file to the destination image file buffer, and for outputting pixel data from the destination image file buffer as a destination image file; and means for displaying a viewable image defined by the destination file. 41. The system of claim 40, wherein the processor further serves as means for: defining a first set of coordinates of pixels in the destination image file; defining a second set of coordinates of pixels in the source image file; identifying coordinates of the second set that correspond to coordinates of the first set; and inserting pixel data for pixel locations corresponding to the second set of coordinates into pixel locations corresponding to the first set of coordinates. 42. The system of claim 40, wherein the viewable image is representative of the entire scene reflected by the mirror. 43. The system of claim 40, wherein the viewable image is representative of a portion of the scene reflected by the mirror. 44. The system of claim 43, further comprising means for choosing the portion of the scene to be displayed. 45. The system of claim 44, wherein the means for choosing the portion of the scene to be displayed is: a mouse, a keyboard, a joystick, a trackball, or a head tracker device. 46. The system of claim 37, wherein the means for mapping the pixel data of the at least a portion of the image captured by the camera into a viewable image comprises: means for receiving a source image including the pixel data; a processor for creating a texture map memory buffer, for transferring the pixel data from the source image to the texture map memory buffer, for producing a plurality of vertices for a model of a viewable image, wherein the vertices are representative of one or more points corresponding to one or more space vectors of the source image, and for computing one or more texture map coordinates for each of the vertices, wherein the one or more texture map coordinates are representative of one or more pieces of pixel data in the texture map memory buffer corresponding to one or more pieces of pixel data in the source image, and a graphics hardware device for receiving the model, including the vertices and the one or more texture map coordinates, for utilizing the pixel data to complete the model, and for displaying the completed model as a viewable image. 47. The system of claim 46, wherein the model comprises one of: a cube, a hexahedron, a sphere, an ellipsoid, a cylinder, an icosahedron, and an arbitrary three-dimensional model. 48. The system of claim 46, wherein the viewable image is representative of the entire scene reflected by the mirror. 49. The system of claim 46, wherein the viewable image is representative of a portion of the scene reflected by the mirror. 50. The system of claim 49, further comprising means for choosing the portion of the scene to be displayed. 51. The system of claim 50, wherein the means for choosing the portion of the scene to be displayed is: a mouse, a keyboard, a joystick, a trackball, or a head tracker device. 52. The system of claim 37, further comprising a target apparatus attached to the mirror. 53. The system of claim 37, further comprising: means for transmitting the pixel data of the at least a portion of the captured image to a server computer; and means for processing the pixel data of the at least a portion of the captured image on the server computer to obtain the viewable image. 54. A method of processing images, the method comprising the steps of: providing a mirror for reflecting an image of a scene; mounting the mirror on an axis, wherein the mirror includes a convex reflective surface defined by rotating around the axis: an equi-angular shape or a compensated equi-angular shape; capturing the image reflected by the mirror with a first camera; capturing a portion of the scene with at least one secondary camera; mapping pixel data of the image captured by the first camera into a viewable image; and displaying cooperatively the viewable image and the portion of the scene captured by the at least one secondary camera. 55. The method of claim 54, further comprising the step of panning, tilting or zooming the at least one secondary camera. 56. The method of claim 54, further comprising the step of positioning the at least one secondary camera: above the mirror, below the mirror, adjacent to the mirror, or adjacent to the first camera. 57. The method of claim 56, further comprising the step of moveably positioning the at least one secondary camera at a plurality of locations adjacent to the mirror. 58. The method of claim 56, further comprising the step of moveably positioning the at least one secondary camera at a plurality of locations adjacent to the first camera. 59. The method of claim 54, further comprising the step of capturing a portion of the image of the scene reflected by the mirror with the at least one secondary camera. 60. The method of claim 59, further comprising the step of mapping pixel data of the portion of the image of the scene captured by the at least one secondary camera into a viewable image. 61. The method of claim 54, wherein the step of mapping the pixel data of the image captured by the first camera into a viewable image comprises: retrieving a source image file including the pixel data; creating a destination image file buffer; mapping the pixel data of the captured image from the source image file to the destination image file buffer; outputting pixel data from the destination image file buffer as a destination image file; and displaying a viewable image defined by the destination file. 62. The method of claim 61, wherein the step of mapping the pixel data from the source image file to the destination image file buffer comprises the steps of: defining a first set of coordinates of pixels in the destination image file; defining a second set of coordinates of pixels in the source image file; identifying coordinates of the second set that correspond to coordinates of the first set; and inserting pixel data for pixel locations corresponding to the second set of coordinates into pixel locations corresponding to the first set of coordinates. 63. The method of claim 54, wherein the step of mapping the pixel data of the image captured by the first camera into a viewable image comprises: retrieving a source image including pixel data; creating a first texture map memory buffer; transferring the pixel data from the source image to the first texture map memory buffer; producing a plurality of vertices for a first model of a viewable image, wherein the vertices are representative of one or more points corresponding to one or more space vectors of the source image; computing one or more texture map coordinates for each of the vertices, wherein the one or more texture map coordinates are representative of one or more pieces of pixel data in the first texture map memory buffer corresponding to one or more pieces of pixel data in the source image; transferring the first model, including the vertices and the one or more texture map coordinates, to a graphics hardware device; and instructing the graphics hardware device to use the pixel data to complete the first model and display the completed model as a viewable panoramic image. 64. The method of claim 63, wherein the steps may be performed sequentially. 65. The method of claim 63, wherein one or more of the steps may be performed simultaneously. 66. The method of claim 63, wherein one or more of the steps may be repeated to sequentially display a plurality of viewable images, and wherein the plurality of viewable images may be displayed at a video frequency rate. 67. The method of claim 63, wherein the step of producing the plurality of vertices for a first model of a viewable image is executed once; the step of computing one or more texture map coordinates for each of the vertices is executed once; and the step of transferring the first model is executed once, further comprising the steps of: updating the pixel data in the first texture map memory buffer; instructing the graphics hardware device to use the updated pixel data to complete the first model and to display the completed model as a viewable image; and repeating the updating the pixel data in the first texture map memory buffer step and the instructing the graphics hardware device to use the updated pixel data to complete the first model and to display the completed model as a viewable image step so as to sequentially display a plurality of viewable images, wherein the plurality of viewable images may be displayed at a video frequency rate. 68. The method of claim 54, wherein the step of displaying cooperatively the viewable image and the portion of the scene captured by the at least one secondary camera comprises: displaying the image of the scene reflected by the mirror as a viewable image; overlaying the portion of the scene captured by the at least one secondary camera onto a corresponding portion of the viewable image; and displaying the viewable image and the overlayed portion of the scene. 69. The method of claim 68, further comprising the step of: registering the pixel data of the image of the scene reflected by the mirror with pixel data of the corresponding portion of the scene captured by the at least one secondary camera. 70. The method of claim 68, further comprising the step of: blending border pixel data of the overlayed portion of the scene with the pixel data of the image captured by the first camera. 71. The method of claim 54, further comprising the step of: choosing the portion of the scene to be captured by the at least one secondary camera. 72. The method of claim 54, further comprising the steps of: transmitting the pixel data of the scene reflected by the mirror to a server computer; transmitting pixel data of the portion of the scene captured by the at least one secondary camera to a server computer; processing the pixel data of the scene reflected by the mirror on the server computer to display a viewable image; and overlaying the portion of the scene captured by the at least one secondary camera onto the corresponding portion of the viewable image on the server computer to display the viewable image and the overlayed portion of the scene. 73. A method for processing images, the method comprising the steps of: providing a mirror for reflecting an image of a scene; mounting the mirror on an axis; capturing the image reflected by the mirror with a first camera; moveably positioning at least one secondary camera at a plurality of locations adjacent to the mirror or the first camera; capturing a portion of the image reflected by the mirror with the at least one secondary camera; mapping pixel data of the image captured by the first camera into a viewable image; and displaying cooperatively the viewable image and the portion of the image captured by the at least one secondary camera. 74. The method of claim 73, wherein the mirror includes a convex reflective surface defined by rotating around the axis: an equi-angular shape, a compensated equi-angular shape, a parabolic shape, a hyperbolic shape, or a spherical shape. 75. The method of claim 73, further comprising the step of panning, tilting or zooming the at least one secondary camera. 76. The method of claim 73, wherein the step of mapping the pixel data of the image captured by the first camera into a viewable image comprises: retrieving a source image file including the pixel data; creating a destination image file buffer; mapping the pixel data of the captured image from the source image file to the destination image file buffer; outputting pixel data from the destination image file buffer as a destination image file; and displaying a viewable image defined by the destination file. 77. The method of claim 76, wherein the step of mapping the pixel data from the source image file to the destination image file buffer comprises the steps of: defining a first set of coordinates of pixels in the destination image file; defining a second set of coordinates of pixels in the source image file; identifying coordinates of the second set that correspond to coordinates of the first set; and inserting pixel data for pixel locations corresponding to the second set of coordinates into pixel locations corresponding to the first set of coordinates. 78. The method of claim 73, wherein the step of mapping the pixel data of the image captured by the first camera into a viewable image comprises: retrieving a source image including pixel data; creating a first texture map memory buffer; transferring the pixel data from the source image to the first texture map memory buffer; producing a plurality of vertices for a first model of a viewable image, wherein the vertices are representative of one or more points corresponding to one or more space vectors of the source image; computing one or more texture map coordinates for each of the vertices, wherein the one or more texture map coordinates are representative of one or more pieces of pixel data in the first texture map memory buffer corresponding to one or more pieces of pixel data in the source image; transferring the first model, including the vertices and the one or more texture map coordinates, to a graphics hardware device; and instructing the graphics hardware device to use the pixel data to complete the first model and display the completed model as a viewable panoramic image. 79. The method of claim 78, wherein the steps may be performed sequentially. 80. The method of claim 78, wherein one or more of the steps may be performed simultaneously. 81. The method of claim 78, wherein one or more of the steps may be repeated to sequentially display a plurality of viewable images, and wherein the plurality of viewable images may be displayed at a video frequency rate. 82. The method of claim 78, wherein the step of producing the plurality of vertices for a first model of a viewable image is executed once; the step of computing one or more texture map coordinates for each of the vertices is executed once; and the step of transferring the first model is executed once, further comprising the steps of: updating the pixel data in the first texture map memory buffer; instructing the graphics hardware device to use the updated pixel data to complete the first model and to display the completed model as a viewable image; and repeating the updating the pixel data in the first texture map memory buffer step and the instructing the graphics hardware device to use the updated pixel data to complete the first model and to display the completed model as a viewable image step so as to sequentially display a plurality of viewable images, wherein the plurality of viewable images may be displayed at a video frequency rate. 83. The method of claim 73, wherein the step of displaying cooperatively the viewable image and the portion of the image captured by the at least one secondary camera comprises: displaying the image of the scene reflected by the mirror as a viewable image; mapping pixel data of the portion of the image captured by the at least one secondary camera into a viewable portion of the image; overlaying the viewable portion of the image captured by the at least one secondary camera onto a corresponding portion of the viewable image; and displaying the viewable image and the overlayed viewable portion of the image. 84. The method of claim 83, further comprising the step of: registering the pixel data of the image of the scene reflected by the mirror with pixel data of the corresponding portion of the image captured by the at least one secondary camera. 85. The method of claim 83, further comprising the step of: blending border pixel data of the overlayed viewable portion of the image of the scene with the pixel data of the image captured by the first camera. 86. The method of claim 73, further comprising the step of: choosing the portion of the image of the scene to be captured by the at least one secondary camera. 87. The method of claim 83, further comprising the steps of: transmitting the pixel data of the scene reflected by the mirror to a server computer; transmitting pixel data of the portion of the image of the scene captured by the at least one secondary camera to a server computer; processing the pixel data of the scene reflected by the mirror on the server computer to display a viewable image; processing the pixel data of the portion of the image of the scene captured by the at least one secondary camera on the server computer into a viewable portion of the image; and overlaying the viewable portion of the image of the scene captured by the at least one secondary camera onto the corresponding portion of the viewable image on the server computer to display the viewable image and the overlayed portion of the viewable image of the scene. 88. A method for processing images, the method comprising the steps of: providing a mirror for reflecting an image of a scene; mounting the mirror on an axis, wherein the mirror includes a convex reflective surface defined by rotating around the axis: an equi-angular shape or a compensated equi-angular shape; capturing at least a portion of the image reflected by the mirror with a camera including an active-pixel image sensor; and mapping pixel data of the at least a portion of the image captured by the camera into a viewable image. 89. The method of claim 88, wherein the step of mapping pixel data of the at least a portion of the image captured by the camera into a viewable image comprises: retrieving a source image file including the pixel data; creating a destination image file buffer; mapping the pixel data of the captured image from the source image file to the destination image file buffer; outputting pixel data from the destination image file buffer as a destination image file; and displaying a viewable image defined by the destination file. 90. The method of claim 88, wherein the step of mapping the pixel data from the source image file to the destination image file buffer comprises the steps of: defining a first set of coordinates of pixels in the destination image file; defining a second set of coordinates of pixels in the source image file; identifying coordinates of the second set that correspond to coordinates of the first set; and inserting pixel data for pixel locations corresponding to the second set of coordinates into pixel locations corresponding to the first set of coordinates. 91. The method of claim 88, wherein the step of mapping the pixel data of the at least a portion of the image captured by the camera into a viewable image comprises: retrieving a source image including pixel data; creating a first texture map memory buffer; transferring the pixel data from the source image to the first texture map memory buffer; producing a plurality of vertices for a first model of a viewable image, wherein the vertices are representative of one or more points corresponding to one or more space vectors of the source image; computing one or more texture map coordinates for each of the vertices, wherein the one or more texture map coordinates are representative of one or more pieces of pixel data in the first texture map memory buffer corresponding to one or more pieces of pixel data in the source image; transferring the first model, including the vertices and the one or more texture map coordinates, to a graphics hardware device; and instructing the graphics hardware device to use the pixel data to complete the first model and display the completed model as a viewable panoramic image. 92. The method of claim 91, wherein the steps may be performed sequentially. 93. The method of claim 91, wherein one or more of the steps may be performed simultaneously. 94. The method of claim 91, wherein one or more of the steps may be repeated to sequentially display a plurality of viewable images, and wherein the plurality of viewable images may be displayed at a video frequency rate. 95. The method of claim 91, wherein the step of producing the plurality of vertices for a first model of a viewable image is executed once; the step of computing one or more texture map coordinates for each of the vertices is executed once; and the step of transferring the first model is executed once, further comprising the steps of: updating the pixel data in the first texture map memory buffer; instructing the graphics hardware device to use the updated pixel data to complete the first model and to display the completed model as a viewable image; and repeating the updating the pixel data in the first texture map memory buffer step and the instructing the graphics hardware device to use the updated pixel data to complete the first model and to display the completed model as a viewable image step so as to sequentially display a plurality of viewable images, wherein the plurality of viewable images may be displayed at a video frequency rate. 96. The method of claim 88, further comprising the step of: choosing the portion of the image to be displayed. 97. The method of claim 88, further comprising the steps of: transmitting the pixel data of the at least a portion of the captured image to a server computer; and processing the pixel data of the at least a portion of the captured image on the server computer to obtain the viewable image. FIELD OF THE INVENTION The present invention relates to panoramic imaging, and more particularly relates to a system for processing panoramic photographic images. BACKGROUND INFORMATION Recent work has shown the benefits of panoramic imaging, which is able to capture a large azimuth view with a significant elevation angle. If instead of providing a small conic section of a view, a camera could capture an entire half-sphere or more at once, several advantages could be realized. Specifically, if the entire environment is visible at the same time, it is not necessary to move the camera to fixate on an object of interest or to perform exploratory camera movements. Additionally, this means that it is not necessary to stitch multiple, individual images together to form a panoramic image. This also means that the same panoramic image or panoramic video can be supplied to multiple viewers, and each viewer can view a different portion of the image or video, independent from the other viewers. One method for capturing a large field of view in a single image is to use an ultra-wide-angle lens. A drawback to this is the fact that a typical 180-degree lens can cause substantial amounts of optical distortion in the resulting image. A video or still camera placed below a convex reflective surface can provide a large field of view provided an appropriate mirror shape is used. Such a configuration is suited to miniaturization and can be produced relatively inexpensively. Spherical mirrors have been used in such panoramic imaging systems. Spherical mirrors have constant curvatures and are easy to manufacture, but do not provide optimal imaging or resolution. Hyperboloidal mirrors have been proposed for use in panoramic imaging systems. The rays of light which are reflected off of the hyperboloidal surface, no matter where the point of origin, all converge at a single point, enabling perspective viewing. A major drawback to this system lies in the fact that the rays of light that make up the reflected image converge at the focal point of the reflector. As a result, positioning of the sensor relative to the reflecting surface is critical, and even a slight disturbance of the mirror will impair the quality of the image. Another disadvantage is that the use of a perspective-projections model inherently requires that, as the distance between the sensor and the mirror increases, the cross-section of the mirror must increase. Therefore, in order to keep the mirror at a reasonable size, the mirror must be placed close to the sensor. This causes complications to arise with respect to the design of the image sensor optics. Another proposed panoramic imaging system uses a parabolic mirror and an orthographic lens for producing perspective images. A disadvantage of this system is that many of the light rays are not orthographically reflected by the parabolic mirror. Therefore, the system requires an orthographic lens to be used with the parabolic mirror. The use of equi-angular mirrors has been proposed for panoramic imaging systems. Equi-angular mirrors are designed so that each pixel spans an equal angle irrespective of its distance from the center of the image. An equi-angular mirror such as this can provide a resolution superior to the systems discussed above. However, when this system is combined with a camera lens, the combination of the lens and the equi-angular mirror is no longer a projective device, and each pixel does not span exactly the same angle. Therefore, the resolution of the equi-angular mirror is reduced when the mirror is combined with a camera lens. Ollis, Herman, and Singh, "Analysis and Design of Panoramic Stereo Vision Using Equi-Angular Pixel Cameras", CMU-RI-TR-99-04, Technical Report, Robotics Institute, Carnegie Mellon University, January 1999, disclose an improved equi-angular mirror that is specifically shaped to account for the perspective effect a camera lens adds when it is combined with such a mirror. This improved equi-angular mirror mounted in front of a camera lens provides a simple system for producing panoramic images that have a very high resolution. However, this system does not take into account the fact that there may be certain areas of the resulting panoramic image that a viewer may have no desire to see. Therefore, some of the superior image resolution resources of the mirror are wasted on non-usable portions of the image. While the benefits of panoramic imaging are desirable in many instances, there are times when a situation may be more suited for use with a traditional camera. One drawback of panoramic imaging is that the available resolution is reduced. Generally, as the coverage area of an image increases, the resolution of the image decreases. Therefore, panoramic images have inherently lower resolutions because of the large field of view that they cover. If a user is interested in viewing a particular bounded area in great detail, a traditional digital or analog camera might be chosen over a panoramic camera. This choice might be preferred, even though the large field of view inherent with panoramic imaging will be sacrificed. Methods have been proposed for obtaining panoramic images with a high-resolution camera. These systems combine a traditional analog or digital video camera with a pan, tilt and zoom system, and couple the pointing direction of the camera to a head tracker device or other computer input device. However, these systems have disadvantages because a pan and tilt apparatus is inherently slow, and the user can experience motion blur and dizziness as the pan and tilt camera attempts to catch up and point in the direction that the user is pointing or looking. The present invention has been developed in view of the foregoing and to address other deficiencies of the prior art. SUMMARY OF THE INVENTION The present invention provides a system for processing panoramic photographic images. In particular, the present invention combines a panoramic imaging system with at least one traditional pan, tilt and/or zoom camera. In one embodiment of the invention, a user may be presented with a wide-angle viewable panoramic image of a scene produced by the panoramic imaging system. The user may "look" at different portions of the viewable panoramic image, i.e. change the field of view of the viewable panoramic image, with a mouse, keyboard, head tracker device, or other pointing device. As the user is viewing different portions of the viewable panoramic image, at least one secondary camera coupled with a pan, tilt and/or zoom controller device, working in the background and unbeknownst to the user, will attempt to "keep up" with the user and move to the various portions of the scene that the user is viewing. The user may then indicate a particular portion of the viewable panoramic image that he or she would like to view in greater detail, and because of the narrow field of view that can be achieved via the pan, tilt and/or zoom controller device, the secondary camera will capture a high-resolution image of that portion of the scene once the camera has finished moving to the appropriate position. The high-resolution portion of the scene captured by the secondary camera may then be processed if necessary in order to correct, for example, the perspective angle, and the high-resolution portion of the scene may then be overlaid onto the appropriate corresponding portion of the wide-angle viewable panoramic image being displayed, presenting that particular portion of the panoramic image in greater detail. The result will be that the portion of the panoramic image the user is interested in will seamlessly become sharper and clearer. In another embodiment, a single camera including an active-pixel image sensor, such as a complementary metal-oxide semiconductor (CMOS) sensor, may be used in the panoramic imaging system, and a second camera will not be needed. In this embodiment, the CMOS camera can present a wide-angle viewable panoramic image of a scene to a user. When the user identifies a portion of the image that he or she is interested in, the windowing capabilities of the CMOS camera can be used to quickly present the user with a high-resolution image of that portion of the scene. An aspect of the present invention is to provide a system for processing images, the system including a mirror for reflecting an image of a scene, a mounting assembly for mounting the mirror on an axis, wherein the mirror includes a convex reflective surface defined by rotating around the axis an equi-angular shape, or a compensated equi-angular shape, a first camera for capturing the image reflected by the mirror, at least one secondary camera for capturing a portion of the scene, means for mapping pixel data of the image captured by the first camera into a viewable image, and means for cooperatively displaying the viewable image and the portion of the scene captured by the at least one secondary camera. Another aspect of the present invention is to provide a system for processing images, the system including a mirror for reflecting an image of a scene, a mounting assembly for mounting the mirror on an axis, a first camera for capturing the image reflected by the mirror, at least one secondary camera for capturing a portion of the image reflected by the mirror, means for movably positioning the at least one secondary camera at a plurality of locations adjacent to the mirror or the first camera, means for mapping pixel data of the image captured by the first camera into a viewable image, and means for cooperatively displaying the viewable image and the portion of the image captured by the at least one secondary camera. A further aspect of the present invention is to provide a system for processing images, the system including a mirror for reflecting an image of a scene, a mounting assembly for mounting the mirror on an axis, wherein the mirror includes a convex reflective surface defined by rotating around the axis an equi-angular shape or a compensated equi-angular shape, a camera including an active-pixel image sensor for capturing at least a portion of the image reflected by the mirror, and means for mapping pixel data of the at least a portion of the image captured by the camera into a viewable image. Another aspect of the present invention is to provide a method of processing images, the method including the steps of providing a mirror for reflecting an image of a scene, mounting the mirror on an axis, wherein the mirror includes a convex reflective surface defined by rotating around the axis an equi-angular shape or a compensated equi-angular shape, capturing the image reflected by the mirror with a first camera, capturing a portion of the scene with at least one secondary camera, mapping pixel data of the image captured by the first camera into a viewable image, and displaying cooperatively the viewable image and the portion of the scene captured by the at least one secondary camera. A further aspect of the present invention is to provide a method for processing images, the method including the steps of providing a mirror for reflecting an image of a scene, mounting the mirror on an axis, capturing the image reflected by the mirror with a first camera, movably positioning at least one secondary camera at a plurality of locations adjacent to the mirror or the first camera, capturing a portion of the image reflected by the mirror with the at least one secondary camera, mapping pixel data of the image captured by the first camera into a viewable image, and displaying cooperatively the viewable image and the portion of the image captured by the at least one secondary camera. Another aspect of the present invention is to provide a method for processing images, the method including the steps of providing a mirror for reflecting an image of the scene, mounting the mirror on an axis, wherein the mirror includes a convex reflective surface defined by rotating around the axis an equi-angular shape or a compensated equi-angular shape, capturing at least a portion of the image reflected by the mirror with a camera including an active-pixel image sensor, and mapping pixel data of the at least a portion of the image captured by the camera into a viewable image. These and other aspects of the present invention will be more apparent from the following description. BRIEF DESCRIPTION OF THE DRAWINGS FIG. 1 is a schematic representation of a system for producing panoramic images in accordance with an embodiment of the present invention. FIG. 2 is a sectional schematic diagram illustrating a camera combined with a convex reflective surface for producing panoramic images in accordance with an embodiment of the present invention. FIG. 3 is a raw 360.degree. image captured with a panoramic camera in accordance with an embodiment of the present invention. FIG. 4 is the raw 360.degree. image of FIG. 3 unwarped into a viewable panoramic image in accordance with an embodiment of the present invention. FIG. 5 is the geometry of an equi-angular mirror. FIG. 6 is equiangular mirror profiles for a gain .alpha. of 3, 5, and 7. FIG. 7 is an equi-angular mirror that provides approximately equal angles for each pixel and a compensated equi-angular mirror that provides exactly equal angles for each pixel when .alpha. is equal to 3. FIG. 8A is a cross sectional image of a convex reflective mirror before an interior part of the two-dimensional mirror profile is removed. FIG. 8B illustrates how the lower limit of the controlled vertical field of view can be selected by removing an interior part of the mirror profile in accordance with an embodiment of the present invention. FIG. 9 illustrates how the lower limit of the controlled vertical field of view can be selected by removing an interior part of the mirror profile in accordance with another embodiment of the present invention. FIG. 10 shows how an angle C can be formed with respect to a first plane perpendicular to a central axis at a point of intersection between the central axis and a mirror, in accordance with an embodiment of the present invention. FIG. 11 shows how the upper limit of the controlled vertical field of view can be selected in accordance with an embodiment of the present invention. FIG. 12 shows how an angle D can be formed with respect to a second plane perpendicular to the central axis at an end of the mirror opposite the point of intersection between the central axis and the mirror. FIG. 13 is a cross-sectional view of a compensated equi-angular mirror with a controlled vertical field of view in accordance with an embodiment of the present invention. FIG. 14 illustrates a means for mounting a panoramic mirror in front of a camera in accordance with an embodiment of the present invention. FIG. 15 shows an alternate means for mounting a panoramic mirror in front of a camera in accordance with an embodiment of the present invention. FIG. 16 is a functional block diagram that illustrates the interface and job functions of software that can be used with the system of the invention. FIG. 17 is a functional block diagram that illustrates the PhotoWarp functions of software that can be used with the system of the invention. FIG. 18 is a functional block diagram that illustrates the output functions of software that can be used with the system of the invention. FIG. 19 is a flow diagram that illustrates a particular example of a method of the invention. FIG. 20 is a schematic diagram illustrating how vertices and texture map coordinates may be used to produce a virtual model in accordance with an embodiment of the present invention. FIG. 21 is a flow diagram that illustrates a particular example of a method of the invention. FIG. 22 is a schematic representation of a system for producing images in accordance with another embodiment of the present invention. FIG. 23 is a schematic representation of a system for producing images in accordance with another embodiment of the present invention. FIG. 24 is a schematic representation of a system for producing images in accordance with another embodiment of the present invention. FIG. 25a is a schematic representation of a system for producing images in accordance with another embodiment of the present invention. FIG. 25b is a schematic representation of a system for producing images in accordance with another embodiment of the present invention. FIG. 26 is a schematic representation of a system for producing images in accordance with another embodiment of the present invention. FIG. 27 is a schematic representation of a target apparatus in accordance with an embodiment of the present invention. FIG. 28 is a functional block diagram that illustrates a particular example of a method of the invention. DETAILED DESCRIPTION OF THE INVENTION The present invention provides a system for processing photographic images. Referring to the drawings, FIG. 1 is a schematic representation of a system 10 for producing panoramic images. The system includes a panoramic imaging device 12, which can include a mirror 14 and a camera 16 that cooperate to capture and produce an image of a surrounding scene in the form of a two-dimensional array of pixels. In one embodiment, a digital converter device, such as a DV or IIDC digital camera connected through an IEEE-1394 bus, may be used to convert the captured image into pixel data. In another embodiment, the camera may be analog, and a digital converter device such as an analog to digital converter may be used to convert the captured image into pixel data. For the purposes of this invention, the pixels are considered to be an abstract data type to allow for the large variety of color models, encodings and bit depths. Each pixel can be represented as a data word, for example a pixel can be a 32-bit value consisting of four 8-bit channels: representing alpha, red, green and blue information. The image data can be transferred, for example, by way of a cable 18 or wireless link, to a computer 20 for processing in accordance with this invention. Alternatively, the image data can be transferred over the Internet or other computer network to a computer 20 or other processing means for processing. In one embodiment, the image data may be transferred to a server computer for processing in a client-server computer network, as disclosed in copending commonly owned U.S. patent application Ser. No. 10/081,433 filed Feb. 22, 2002, which is hereby incorporated by reference. Such processing may include, for example, converting the raw 2-dimensional array of pixels captured with the panoramic imaging device into an image suitable for viewing. As used herein, the term "panoramic images" means wide-angle images taken from a field of view of from about 60.degree. to 360.degree., typically from about 90.degree. to 360.degree.. Preferably, the panoramic visual images comprise a field of view from about 180.degree. to 360.degree.. In a particular embodiment, the field of view is up to 360.degree. in a principal axis, which is often oriented to provide a 360.degree. horizontal field of view. In this embodiment, a secondary axis may be defined, e.g., a vertical field of view. The vertical field of view may be defined with respect to the optical axis of a camera lens, with the optical axis representing 0.degree.. Such a vertical field of view may range from 0.1.degree. to 180.degree., for example, from 1.degree. to 160.degree.. In one embodiment, the vertical field of view may be controlled in order to maximize the resolution of the portion of the panoramic image that the viewer is most interested in seeing. In order to maximize the resolution of the portion of the panoramic image that the viewer desires to see, the vertical field of view may be controlled in an attempt to eliminate unwanted portions of the panoramic image from the resulting viewable panoramic image. However, the particular controlled vertical field of view chosen may not fully eliminate unwanted portions of the panoramic image from the viewable panoramic image. For example, in order to provide a panoramic image with improved resolution and minimal unwanted portions of the panoramic image, the controlled vertical field of view may range from about 2.degree. to about 160.degree., preferably from about 5.degree. to about 150.degree.. A particularly preferred controlled vertical field of view that provides panoramic images with improved resolution and minimal unwanted portions of the panoramic image ranges from about 10.degree. to about 140.degree.. As used herein, the term "improved resolution" means images having a viewable resolution of at least 0.3 M pixel, preferably having a viewable resolution of at least at least 0.75 M pixel. In a particular embodiment, the term "improved resolution" means images having a viewable resolution of at least 1 M pixel. As used herein, the term "high resolution" means images having a viewable resolution of at least 0.3 M pixel, preferably having a viewable resolution of at least at least 1 M pixel. In a particular embodiment, the term "high resolution" means images having a viewable resolution of at least 1 M pixel. FIG. 2 is a schematic diagram illustrating a mirror 14 combined with a camera 16, such as the panoramic imaging device 12, for producing panoramic images. Typically the mirror 14 is mounted in front of a camera lens 22 with a suitable mounting device (not shown). The mirror 14 having a central axis 24 gathers light 26 from all directions and redirects it to camera 16. The mirror 14 has a symmetric shape. As used herein, the terms "symmetric" and "symmetrical" mean that the mirror is symmetrical about an axis of rotation. The axis of rotation corresponds to the central axis of the mirror and typically corresponds to the optical axis of the camera used with the mirror. An axial center 28 can be defined, which is at the intersection of the central axis 24 and the surface of the mirror 14. A panoramic image may be captured with a system, such as the system 10 of FIG. 1, by mounting the camera on a tripod, setting the camera on a level surface such as a table, or holding the camera with the camera pointing up in a vertical direction. For example, when capturing a panoramic image of a room, the camera could be oriented with the camera pointing in a vertical direction towards the ceiling of the room. The resulting panoramic image would show the room with the ceiling at the upper portion of the image and the floor at the lower portion of the image. As used herein, the terms "upper" and/or "top", and the terms "lower" and/or "bottom" refer to a panoramic image oriented in the same way. However, it is to be understood that a panoramic image of a room, for example, may also be captured by orienting the camera in a vertical direction towards the floor of the room, and such an orientation is within the present scope of the invention. For example, the camera may be mounted to a ceiling of a room. When using such an orientation, the terms "upper" and/or "top", and the terms "lower" and/or "bottom" would have the reverse orientation and meaning. One common application of such a system is to capture a raw 360.degree. image with the convex reflective surface, and unwarp the raw 360.degree. image into a viewable panoramic image. FIG. 3 shows such a raw 360.degree. image, and FIG. 4 shows the raw 360.degree. image of FIG. 3 unwarped into a viewable panoramic image. As used herein, the term "viewable panoramic image" includes, for example, a panoramic image presented as a rectangular image using a projection onto a cylindrical surface, a panoramic image presented as a six sided cubic, or a panoramic image presented in an equi-rectangular form. However, it is to be understood that panoramic images may be presented in many other desired viewable formats that are known in the art, and these other viewable formats are within the scope of the present invention. The use of such imaging device has distinct advantages. It is a passive sensor, so power requirements are minimal. It has the potential to be extremely robust, since the sensor is purely solid state and has no moving parts. Furthermore, curved mirrors can be made free of optical distortion that is typically seen in lenses. In addition, the large field of view available offers substantial advantages for panoramic photography, target tracking, obstacle detection, localization, and tele-navigation of machinery. In the system 10 of FIG. 1, the camera 16 can image a full 360 degrees in azimuth and approach 180 degrees in elevation with an appropriately shaped mirror. Unfortunately, obtaining such a large horizontal and vertical field of view comes at the cost of resolution. This is because a fixed amount of pixels are being spread over a large field of view. For example, if a 3 M pixel camera is used with a standard 30.times.40 degree camera lens, the resulting picture will have a relatively high pixel density. However, if the same 3 M pixel camera is used with a panoramic mirror to capture a panoramic image, the same amount of pixels will now be spread over a field of view as large as 360.times.180 degrees. In order for the system 10 of FIG. 1 to be beneficial, a panoramic mirror must be used that produces a panoramic image with an improved resolution. Furthermore, since the amount of available resolution from a panoramic mirror is limited, it is very important to ensure that only a minimal amount, if any, of this resolution is utilized on portions of the panoramic image that are of least interest to the viewer. For example, in the system 10 of FIG. 1, if a panoramic image is captured with a 180.degree. vertical field of view, a viewer will typically be most interested in the portion of the panoramic image that is off to the sides of the mirror, possibly from about 40.degree. to about 140.degree., and will typically be least interested in the portion of the panoramic image that appears closer to the bottom of the panoramic image, from about 0.degree. to 40.degree., or the portion of the image that appears closer to the top of the panoramic image, from about 140.degree. to 180.degree.. Unfortunately, these least desirable portions of the panoramic image are still captured by the panoramic mirror and will appear in the resulting viewable panoramic image. Thus, the available resolution of the panoramic mirror is wasted on these least desired portions of the panoramic image. An embodiment of the present invention provides a panoramic mirror designed with a controlled vertical field of view. As used herein, the term "controlled vertical field of view" refers to a vertical field of view that is adjusted in order to minimize unwanted images from being captured by the panoramic mirror and thereby appearing in the viewable panoramic image, and to maximize the resolution of the panoramic image that the user desires to see. The controlled vertical field of view may range from about 2.degree. to about 170.degree., preferably from about 5.degree. to about 150.degree.. A particularly preferred controlled vertical field of view that provides panoramic images with improved resolution and minimal unwanted portions of the panoramic image ranges from about 10.degree. to about 140.degree.. In this embodiment, the superior resolution qualities of the mirror provide resulting panoramic images with an improved resolution, while the controlled vertical field of view further increases the resolution of the resulting viewable panoramic image. In a preferred embodiment, a mirror shape may be used that is truly equi-angular when combined with camera optics. In such an equi-angular mirror/camera system, each pixel in the image spans an equal angle irrespective of its distance from the center of the image, and the shape of the mirror is modified in order to compensate for the perspective effect a camera lens adds when combined with the mirror, thereby providing improved high-resolution panoramic images. FIG. 5 shows the geometry of such an equi-angular mirror 30. The reflected ray 32 is magnified by a constant gain of .alpha., irrespective of location along the vertical profile. The general form of these mirrors is given in equation (1): .function..theta..times..times..alpha..alpha. ##EQU00001## For different values of .alpha., mirrors can be produced with a high degree of curvature or a low degree of curvature, while still maintaining their equi-angular properties. In one embodiment, .alpha. ranges from about 3 to about 15, preferably from about 5 to about 12. In a particular embodiment, .alpha. is chosen to be 11. FIG. 6 shows mirror profiles 30a, 30b, and 30c with curvatures corresponding to .alpha.=3, 5, and 7, respectively. One advantage of these mirrors is that the resolution is unchanged when the camera is pitched or yawed. It has been determined that the addition of a camera with a lens introduces an effect such that each pixel does not span the same angle. This is because the combination of the mirror and the camera is no longer a projective device. Hence, to be exactly equi-angular, the mirror may be shaped to account for the perspective effect of the lens and the algorithms must be modified. Such a modified equi-angular mirror shape is defined herein as a "compensated equi-angular mirror." It is possible to make a small angle approximation by assuming that each pixel spans an equal angle. The following equation (2) can be used to derive the mirror shape: dd.theta..times..times..function..times..times..theta..pi..times..times..a- lpha. ##EQU00002## Since the camera is still a projective device this typically only works for small fields of view. Surfaces of mirrors in which each pixel truly corresponds to an equal angle are shapes that satisfy the polar coordinate equation (3) below: dd.theta..times..times..function..times..times..times..times..theta..pi. ##EQU00003## The advantage of using equation (2) is that the surfaces produced have a closed-form solution, whereas equation (3) must be solved numerically. However, the result of solving equation (3) numerically is that it produces a profile of the mirror that produces a truly equi-angular relation where each pixel in the image has the same vertical field of view. FIG. 7 shows the difference in the mirror shapes. For .alpha. equal to 3, an equi-angular mirror 30d that provides approximately equal angles for each pixel and a compensated equi-angular mirror 34 that provides truly equal angles for each pixel is shown. A typical convex mirror will typically have a continuous surface across any diameter. Because of this constraint, a significant portion of the imaged surface area of the mirror is likely to reflect portions of a panoramic image that the viewer is least interested in seeing. The pixels in the resulting photograph that reflect such unwanted portions of the panoramic image end up not being efficiently utilized. It is desirable to minimize these unwanted portions of the panoramic image. This is especially important when resolution is at a premium, as is the case with panoramic mirrors. In one embodiment, a panoramic mirror is fabricated with a controlled vertical field of view. By fabricating a mirror with such a controlled vertical field of view, less desired portions of the panoramic image can be substantially reduced or eliminated from the resulting panoramic image. A compensated equi-angular mirror is most suited to be used in this embodiment. This is because the uniform distribution of resolution along any radius of the mirror provides the most effective elimination of less desired portions of the panoramic image, in addition to producing high-resolution panoramic images. In one embodiment, in order to select the lower limit of the controlled vertical field of view, a convex shaped panoramic mirror, such as a compensated equi-angular panoramic mirror, can be fabricated into a point at the center of the mirror. As an illustration, a two-dimensional profile of such a mirror can be depicted by removing a conical portion from the center of the two-dimensional mirror profile and constricting the resulting two-dimensional mirror profile at the center to form a point. This constricted shape is illustrated in the sectional views shown in FIGS. 8A and 8B. A cross sectional image of the profile as shown in FIG. 8A may be modified by "trimming" an equal amount of surface 34 on either side of the central axis 24. The two separated segments can then be brought together, forming a point 36, as shown in FIG. 8B. The entire portion of the surface to be removed 38 corresponds to the angle 2A and is shown in FIG. 8A. This is the portion of the mirror that would normally reflect portions of the panoramic image towards the bottom of the surrounding scene that the viewer is most likely not interested in viewing. As an example, angle A ranges from about 2.degree. to about 45.degree., preferably from about 5.degree. to about 30.degree.. In a particular embodiment, angle A is about 10.degree.. As another illustration, shown in FIG. 9, the unwanted portion of the mirror 40 to be removed may be determined by tracing a light ray 42 as it reflects from the camera lens 22 to a mirror 44, and then from the mirror 44 at the desired angle A, corresponding to the lower limit of the controlled vertical field of view. If the light ray 42 reflects from the mirror 44 at a desired angle A, then the light ray 42 will reflect from the camera lens 22 to the mirror 44 at an angle A/.alpha., with .alpha. being the gain of the mirror. The portions of the mirror 46 that are encompassed by the angle A/.alpha. on either side of the central axis of the mirror comprise the unwanted portion 40 of the mirror to be removed. Once a two-dimensional mirror profile is developed, as shown in FIG. 8B, an angle C can be formed, shown in FIG. 10 as 48, with respect to a first plane perpendicular to the central axis 24 at a point of intersection between the central axis and the mirror 44. This angle C is dependant upon angle A, which defines the lower limit of the controlled vertical field of view. Equation (4) shows the relationship between angle C and angle A as: C=A/2 (4) In one embodiment, Angle C ranges from about 0.5.degree. to about 20.degree., preferably from about 1.degree. to about 10.degree., more preferably from about 2.degree. to about 8.degree.. In a particular embodiment, angle C is about 5.degree.. For a compensated equi-angular panoramic mirror manufactured with a total cone angle of 2A removed from the center of the mirror, the relationship that describes the resulting mirror profile can now be written in equation (5) as: dd.theta..alpha..times..times..times..times..function..theta..alpha..pi. ##EQU00004## As is the case with equation (3), equation (5) must also be solved numerically based on various values substituted for .theta.. .theta. is the angle that a light ray makes with the central axis as it reflects off of a point on the surface of the mirror and into the camera lens. In another embodiment, the upper limit of the controlled vertical field of view can be denoted by angle B, shown in FIG. 11. Angle B may be selected by changing the bounds used to numerically solve equation (5). Referring to equation (5), dr/d(.theta.+(A/.alpha.)) can be evaluated at a range of points by integrating between .theta.=A/.alpha. and .theta.=B/.alpha.. This would result in a mirror shape with an upper limit to the controlled vertical field of view, angle B, as desired. As an example, angle B ranges from about 95.degree. to about 180.degree., preferably from about 120.degree. to about 170.degree.. In a particular embodiment, angle B is about 140.degree.. Once a two-dimensional mirror profile is developed with an angle B chosen, as shown in FIG. 11, an angle D can be formed, shown in FIG. 12 as 50, with respect to a second plane perpendicular to the central axis 24 at an end of the mirror 44 opposite the point of intersection between the central axis and the mirror. This angle D is dependant upon angle A, which defines the lower limit of the controlled vertical field of view, and angle B, which defines the upper limit of the controlled vertical field of view. Equation (6) shows the relationship between angle D, angle A, and angle B as: .alpha..beta. ##EQU00005## Angle D ranges from about 50.degree. to about 100.degree., preferably from about 65.degree. to about 90.degree., more preferably from about 70.degree. to about 85.degree.. In a particular embodiment, angle D is about 76.degree.. In practice, a panoramic mirror with a controlled vertical field of view may be formed by generating a two-dimensional profile of such a mirror with the selected angle A, as depicted in FIG. 8B, choosing an appropriate value for B, a shown in FIG. 11, and then rotating the resulting two-dimensional profile around the axis of rotation to form a surface of revolution. In an embodiment of the invention, A is chosen to be 10.degree., B is chosen to be 140.degree., and .alpha. is chosen to be 11. Substituting these values in equation (5), and solving the equation numerically, a unique mirror shape is produced with an angle C of about 5.degree. and an angle D of about 76.degree.. This unique mirror shape reflects panoramic images with a resolution unparalleled in the prior art. This superior resolution is obtained from a combination of the compensated equi-angular properties of the panoramic mirror, and the fact that the resolution has been further optimized by controlling the appropriate vertical field of view for the mirror. In this embodiment, the primary concern is providing a viewable panoramic image with an improved resolution, not eliminating central obscurations from the viewable panoramic image. FIG. 13 shows a cross-sectional view of the resulting mirror shape. In a preferred embodiment, the panoramic mirror comprises a substrate 52 made of PYREX glass coated with a reflective surface 54 made of aluminum, and with a silicon protective coating 56. In this embodiment, the smoothness of the mirror is 1/4 of the wavelength of visible light. In one embodiment, in order to provide a viewable panoramic image that the user is interested in seeing, and at the best resolution possible, all of the unwanted portions of the viewable panoramic image may not be fully eliminated. These unwanted portions may include, for example, the camera, the camera lens, the mount holding the mirror in front of the camera and other unwanted foreground images. For example, the vertical field of view of the viewable panoramic image that the viewer wishes to see may be 40.degree. to 140.degree., while the controlled vertical field of view of the viewable panoramic image may be 10.degree. to 140.degree.. As used herein the term "desired vertical field of view" means the vertical field of view corresponding to a viewable panoramic image that the viewer is interested in viewing. The desired vertical field of view may be equal to or less than the controlled vertical field of view. The desired vertical field of view may range from about 2.degree. to about 170.degree., preferably from about 15.degree. to about 150.degree.. A particularly preferred desired vertical field of view that a viewer would typically be interested in viewing ranges from about 40.degree. to about 140.degree.. In one embodiment, a compensated equi-angular mirror with a controlled vertical field of view may be manufactured with a hole centered at the axial center 28 of the mirror in order to accommodate various mounting devices. The mounting hole may range in diameter from about 0.05 cm to about 15 cm, preferably from about 0.1 cm to about 5 cm. In a particular embodiment the mounting hole is 0.64 cm in diameter. In one embodiment, as shown schematically in FIG. 14, a panoramic mirror with a profile substantially described by equation (4) can be fitted with a mounting assembly, such as a rod 58, to accommodate mounting a mirror 60 in front of a camera (not shown). The shape of the rod may be substantially cylindrical. The mirror 60 can be produced with a hole 62 at the axial center of the mirror in order to accommodate the rod 58. The mounting hole may range in diameter from about 0.05 cm to about 15 cm, preferably from about 0.1 cm to about 5 cm. In a particular embodiment the mounting hole is 0.64 cm in diameter. The rod 58 may range in diameter D.sub.R from about 0.05 cm to about 15 cm, preferably from about 0.1 cm to about 5 cm. In a particular embodiment the rod is 0.64 cm in diameter. The rod 58 may be of various lengths. For example, the rod 58 may range in length from about 3 cm to about 12 cm, preferably from about 4 cm to about 11 cm. In a particular embodiment the rod is about 10.8 cm in length. In this embodiment, the diameter D.sub.M of the mirror 60 may range from about 0.3 cm to about 60 cm, preferably from about 0.5 cm to about 20 cm. In a particular embodiment the diameter of the mirror is 7.94 cm in diameter. In this embodiment, a ratio of the diameter of the rod 58 to the diameter of the mirror 60 may be defined as D.sub.R:D.sub.M. D.sub.R:D.sub.M may range from about 1:4, preferably from about 1:5. In a particular embodiment, D.sub.R:D.sub.M is 1:12.5. In this embodiment, an angle E 64 may be formed with respect to a first plane perpendicular to the central axis of the mirror at a point of intersection between the rod and the mirror. Angle E is dependant upon angle A, which defines the lower limit of the controlled vertical field of view. Equation (7) shows the relationship between angle E and angle A as: E=(a tan(r.sub.R/r.sub.camera)+.alpha.a tan(r.sub.R/r.sub.camera)+A)/2 (7) In equation (7), r.sub.R is the radius of the rod. Angle E ranges from about 5.degree. to about 30.degree., preferably from about 10.degree. to about 20.degree., more preferably from about 12.degree. to about 16.degree.. In a particular embodiment, angle E is about 14.degree.. In another embodiment, a compensated equi-angular mirror with a controlled vertical field of view can be mounted in front of a camera with a mounting assembly as schematically illustrated in FIG. 15. This mounting assembly comprises a primary stage 66 which attaches directly to a camera (not shown), and a secondary stage 68 which is affixed to the primary stage and supports a mirror 70 in front of a camera. The primary stage 66 comprises a first disc 72 and a second disc 74 with a first vertical member 76, a second vertical member 78 and a third vertical member 80 placed between the two discs as shown in FIG. 15. The first disc 72 and the second disc 74 may range in diameter from about 3 cm to about 12 cm, preferably from about 5 cm to about 12 cm. In a particular embodiment the diameter of the first disc or the second disc may be about 8 cm. In this embodiment, the length of the first, second and third vertical members may range in length from about 1 cm to about 8 cm, preferably from about 2 cm to about 7 cm. In a particular embodiment the first vertical member, second vertical member and third vertical member is each about 5.9 cm in length. In this embodiment, the length of the primary stage may range in length from about 1 cm to about 8 cm, preferably from about 2 cm to about 7 cm. In a particular embodiment the primary stage is about 6.5 cm in length. In one embodiment, the secondary stage 68 may comprise a rod 82 with one end of the rod attached to the second disc 74 of the primary stage 66 and the other end of the rod supporting the mirror 70 in front of a camera. The shape of the rod may be substantially cylindrical. In this embodiment, the mirror 70 may be produced with a hole 84 at the axial center of the mirror in order to accommodate the rod. The mounting hole may range in diameter from about 0.05 cm to about 15 cm, preferably from about 0.15 cm to about 5 cm. In a particular embodiment the mounting hole is 0.64 cm in diameter. The rod 82 may range, along the length thereof, in diameter D.sub.R from about 0.05 cm to about 15 cm, preferably from about 0.15 cm to about 5 cm. In a particular embodiment the rod is 0.64 cm in diameter. The rod 82 may be of various lengths, for example, the rod may range in length from about 2 cm to about 6 cm, preferably from about 3 cm to about 5 cm. In a particular embodiment the rod is about 4.3 cm in length. In this embodiment, the D.sub.M of the mirror may range from about 0.3 cm to about 60 cm, preferably from about 0.6 cm. to about 20 cm. In a particular embodiment the diameter of the mirror is 7.94 cm. in diameter. In this embodiment, a ratio of the diameter of the rod to the diameter of the mirror may be defined as D.sub.R:D.sub.M. D.sub.R:D.sub.M may range from about 1:4, preferably from about 1:5. In a particular embodiment, D.sub.R:D.sub.M is about 1:12.5. In this embodiment, an angle E 86 may be formed with respect to a first plane perpendicular to the central axis of the mirror at a point of intersection between the rod and the mirror. Angle E is dependant upon angle A, which defines the lower limit of the controlled vertical field of view. Equation (7), above, shows the relationship between angle E and angle A. Angle E ranges from about 5.degree. to about 30.degree., preferably from about 10.degree. to about 20.degree., more preferably from about 12.degree. to about 16.degree.. In a particular embodiment, angle E is about 14.degree.. In a preferred embodiment, a compensated equi-angular mirror with a desired vertical field of view having a lower limit A' of about 40.degree. and an upper limit B' of about 140.degree. is designed with a controlled vertical field of view having an angle A equal to about 10.degree. and an angle B equal to about 140.degree., an .alpha. equal to about 11, and a diameter D.sub.M of about 8 cm. The mirror may be placed at a distance r.sub.camera from the camera of about 12 cm, and may be placed on a mounting device with a diameter d.sub.mount of about 4.25 cm. The mirror is typically placed at a distance r.sub.mount from the widest portion of the mirror mount of about 4.7 cm. In this embodiment, the mirror may be mounted in front of a camera sold under the designation NIKON 990 by NIKON, or a camera sold under the designation NIKON 995 by NIKON. The mirror may be mounted on a rod that is about 0.64 cm thick. In this embodiment, a unique mirror shape is produced with an angle E of about 14.degree. and an angle D of about 76.degree.. In this embodiment, the primary concern is providing a high-resolution viewable panoramic image, not eliminating central obscurations from the viewable panoramic image. A unique aspect of the present invention is that any video or still camera that will focus on the mirror surface may be used. Since the mirror shape can be designed to account for different distances that the mirror may be placed from a lens of a camera, virtually any video or still camera will work with the system of the present invention. Once a camera has captured an image of a scene reflected from an attached mirror, this raw image must be converted or "unwarped" into a viewable panoramic image. In one embodiment, a method and apparatus for processing raw images of a scene reflected by a mirror and captured with a camera may be used with the system of the present invention as disclosed in copending commonly owned U.S. patent application Ser. No. 10/081,545 filed Feb. 22, 2002, which is hereby incorporated by reference. In this embodiment, image processing may be performed using a software application, hereinafter called PhotoWarp, that can be used on various types of computers, such as Mac OS 9, Mac OS X, and Windows platforms. The software can process images captured with a panoramic imaging device, such as the device 12 of FIG. 1, and produce panoramic images suitable for viewing. The resulting panoramas can be produced in several formats, including flat image files (using several projections), QuickTime VR movies (both cylindrical and cubic panorama format), and others. FIG. 16 is a functional block diagram that illustrates the interface and job functions of software that can be used to produce viewable panoramic images. Block 90 shows that the interface can operate in Macintosh 92, Windows 94, and server 96 environments. A user uses the interface to input information to create a Job that reflects the user's preferences concerning the format of the output data. User preferences can be supplied using any of several known techniques including keyboard entries, or more preferably, a graphical user interface that permits the user to select particular parts of a raw image that are to be translated into a form more suitable for viewing. The PhotoWarp Job 98 contains a source list 100 that identifies one or more source image groups, for example 102 and 104. The source image groups can contain multiple input files as shown in blocks 106 and 108. The PhotoWarp Job 98 also contains a destination list 110 that identifies one or more destination groups 112 and 114. The destination groups can contain multiple output files as shown in blocks 116 and 118. A Job item list 120 identifies the image transformation operations that are to be performed, as illustrated by blocks 122 and 124. The PhotoWarp Job can be converted to XML or alternatively created in XML as shown by block 126. FIG. 17 is a functional block diagram that illustrates several output image options that can be used when practicing the method of the invention. The desired output image is referred to as a PanoImage. The PanoImage 128 can be one of many projections, including Cylindrical Panoramic 130, Perspective Panoramic 132, Equirectangular Panoramic 134, or Equiangular Panoramic 136. The Cylindrical Panoramic projection can be a QTVR Cylindrical Panoramic 138 and the Perspective Panoramic projection can be a QTVR Perspective Panoramic 140. The PanoImage is preferably a CImage class image as shown in block 142. Alternatively, the PanoImage can contain a CImage, but not itself be a CImage. FIG. 18 is a functional block diagram that illustrates the output functions that can be used in producing a viewable panoramic image. A Remap Task Manager 144, which can be operated in a Macintosh or Windows environment as shown by blocks 146 and 148 controls the panorama output in block 150. The panorama output is subsequently converted to a file output 152 that can be in one of several formats, for example MetaOutput 154, Image File Output 156 or QTVR Output 158. Blocks 160 and 162 show that the QTVR Output can be a QTVR Cylindrical Output or a QTVR Cubic Output. The preferred embodiment of the software includes a PhotoWarp Core that serves as a cross-platform "engine" which drives the functionality of PhotoWarp. The PhotoWarp Core handles all the processing tasks of PhotoWarp, including the reprojection or "unwarping" process that is central to the application's function. PhotoWarp preferably uses a layered structure that maximizes code reuse, cross-platform functionality and expandability. The preferred embodiment of the software is written in the C and C++ languages, and uses many object-oriented methodologies. The main layers of the application are the interface, jobs, a remapping engine, and output tasks. The PhotoWarp Core refers to the combination of the Remapping Engine, Output Tasks, and the Job Processor that together do the work of the application. The interface allows users to access this functionality. The Remapping Engine, or simply the "Engine" is an object-oriented construct designed to perform arbitrary transformations between well-defined geometric projections. The Engine was designed to be platform independent, conforming to the ANSI C++ specification and using only C and C++ standard library functions. The Engine's basic construct is an image object, represented as an object of the CImage class. An image is simply a two-dimensional array of pixels. Pixels are considered to be an abstract data type to allow for the large variety of color models, encodings and bit depths. In one example, a Pixel is a 32-bit value consisting of four 8-bit channels: alpha, red, green and blue. FIG. 19 is a flow diagram that illustrates a particular example of the processing method. At the start of the process, as illustrated in block 164, a warped source image is chosen as shown in block 166 from a warped image file 168. Several processes are performed to unwarp the image as shown in block 170. In particular, block 172 shows that the warped image is loaded into a buffer. The warped image buffer then includes source file pixel information and predetermined or user-specified metadata that identifies the source image projection parameters. An unwarped output image buffer is initialized as shown in block 174. The desired output projection parameters are indicated as shown in block 176. Block 178 shows that for every output pixel, the method determines the angle for the output pixel and the corresponding source pixel for the angle. The angle can be represented as .theta. and .phi., which are polar coordinates. The radius will always be one for spherical coordinates, since these images contain no depth information. Then the source pixel value is copied to the output pixel. After all output pixels have received a value, the output buffer is converted to an output file as shown in block 180. An unwarped image destination is chosen as shown in block 182 and the unwarped image file is loaded into the chosen destination as shown in block 184. Using the described process, the warped source image can be converted into an image with a more traditional projection using an unwarping process. For example, it may be desirable to unwarp an equi-angular source image into an equi-rectangular projection image, where pixels in the horizontal direction are directly proportional to the pan (longitudinal) angles (in degrees) of the panorama, and pixels in the vertical direction are directly proportional to the tilt (latitudinal) angles (also in degrees) of the panorama. The algorithm for the unwarping process determines the one-to-one mapping between pixels in the unwarped image and those in the warped image, then uses this mapping to extract pixels from the warped image and to place those pixels in the unwarped image, possibly using an interpolation algorithm for smoothness. Since the mapping between the unwarped and warped images may not always translate into integer coordinates in the source image space, it may be necessary to determine a value for pixels in between other pixels. Bi-directional interpolation algorithms (such as bilinear, bicubic, spline, or sinc functions) can be used to determine such values. The unique shape and properties of the compensated equi-angular mirror combined with the functionality of the PhotoWarp software may substantially reduce a processing time associated with processing the pixel data into the viewable panoramic image. Specifically, since each pixel reflected by the mirror and captured by the camera corresponds to an equal angle, simple first order equations can be processed with the PhotoWarp software and used to quickly determine the angle for the output pixel and the corresponding source pixel for the angle, and the proper source pixel value can then be mapped to the output pixel of the viewable panoramic image. These pixels reflected by such a compensated equi-angular mirror may be referred to as equi-angular pixels, and such a mapping scheme may be referred to as a radially linear mapping scheme. This simple radially linear pixel mapping substantially reduces the processing time and the complexity of the software code needed to produce a viewable panoramic image by as much as 20 to 40 percent when compared to panoramic imaging systems that do not utilize a mirror that provides radially linear mapping between the source pixels and the output pixels. This improvement in processing time is achieved by the reduced number of calculations that must be performed on every pixel in the image. As an example, radially linearly mapping an equi-angular source image to an equi-rectangular destination image can be quickly achieved by pre-calculating sine and cosine values for a particular pan angle in the output image, then proceeding linearly along the radius of the source image to produce columns of destination pixels. Only two multiply-add computations would be needed for each pixel in the output image, and the system memory would typically not need to be accessed to perform these calculations. A non-radially linear source mapping would require either more calculations for each pixel, or would need to generate a lookup table for radial pixels, which on modern processors can incur a performance penalty for accessing system memory. In another embodiment, image processing may be performed using a software application, hereinafter called VideoWarp, that can also be used on various types of computers, such as Mac OS 9, Mac OS X, and Windows platforms. This software may be combined with a graphics hardware device, such as a 3-D graphics card commonly known in the art, to process images captured with a panoramic imaging device, such as the device 12 of FIG. 1, and produce panoramic images suitable for viewing. In this particular embodiment, the combination of the VideoWarp software and the graphics hardware device provide the appropriate resources typically required for processing video. Typically, video is made up of a plurality of still images displayed in sequence. The images are usually displayed at a high rate speed, sufficient to make the changing events in the individual images appear fluid and connected. A minimum image display rate is often approximately 30 images per second, although other display rates may be sufficient depending on the characteristics of the equipment used for processing the images. While software alone may be sufficient for processing the often one million or more pixels needed for a viewable panoramic image and displaying the viewable panoramic image, software alone is typically not capable of calculating and displaying the one million or more pixels of a viewable panoramic image 30 or more times a second in order to produce a real time video feed. Therefore, in one embodiment the VideoWarp software may be used in conjunction with a graphics hardware device to process panoramic video that can be viewed and manipulated in real time, or recorded for later use, such as on a video disc (e.g. as a QuickTime movie) for storage and distribution. VideoWarp preferably uses a layered structure that maximizes code reuse, cross-platform functionality and expandability. The preferred embodiment of the software is written in the C and C++ languages, and uses many object-oriented methodologies. The main components of the application are the user interface, source, model, projection and renderer. The VideoWarp Core refers to the combination of the source, model, projection and renderer classes that together do the work of the application. The interface allows users to access this functionality. The Source component manages and retrieves frames of video data from a video source. Source is an abstract class which allows the rendering of panoramic video to be independent of the particular source chosen for display. The source can be switched at any time during the execution of VideoWarp. The source is responsible for communicating with any video source devices (when applicable), retrieving frames of video, and transferring each frame of video into a memory buffer called a texture map. The texture map may represent image data in memory in several ways. In one embodiment, each pixel may be represented by a single Red, Green and Blue channel (RGB) value. In another embodiment, pixel data may be represented by luminance values for each pixel and chroma values for a group of one or more pixels, which is commonly referred to in the art as YUV format. The source may use the most efficient means possible to represent image data on the host computer system to achieve maximum performance and quality. For example, the source will attempt to use the YUV format if the graphics hardware device appears to support the YUV format. More than one source may be utilized at any given time by the renderer to obtain a more complete field-of-view. A source may retrieve its video data from a video camera attached to the host computer, either through an analog to digital converter device to digitize analog video signals from a video camera, or through a direct digital interface with a digital camera (such as a DV or IIDC camera connected through an IEEE-1394 bus), or a digital camera connected through a camera link interface. Additionally, the source may retrieve video data from a tape deck or external storage device made to reproduce the signals of a video camera from a recording. The source may also retrieve video data from a prerecorded video file on a computer disk, computer memory device, CD-ROM, DVD-ROM, computer network or other suitable digital storage device. The source may retrieve video data from a recorded Digital Video Disc (DVD). The source may retrieve video data from a streaming video server over a network or Internet. Additionally, the source may retrieve video data from a television broadcast. The model component is responsible for producing vertices for a virtual three-dimensional model. FIG. 20 illustrates such a virtual model 186, which can be represented by triangles 188 grouped together to form the geometry of the virtual model. The intersections of the triangles 188 are the vertices 190, and such vertices in the virtual model are points corresponding to space vectors in the raw or "warped" image 192 of FIG. 20. These vertices 190 produced by the model component essentially form a "skeleton" of the virtual model. The virtual model will typically be a representative model of the final viewable panoramic image. In this embodiment the vertices 190 of the virtual model 186 will remain constant even though the scene may be changing. This is because even though the scene may be changing, the relationship between the space vectors of the raw image and the corresponding points on the virtual model will be the same provided the model is not changed. The fact that the vertices may remain constant is an advantage, as the vertices may be determined once, and then used to produce the multiple still images needed to create the panoramic video. This will save on processor resources and may reduce the amount of time and latency associated with processing and displaying the video. Model is an abstract class which allows the rendering of panoramic video to be independent of the particular model chosen for display. The model can be switched at any time during the execution of VideoWarp. If the model is switched, the vertices will need to be calculated again. The model may represent a cube or hexahedron, a sphere or ellipsoid, a cylinder having closed ends, an icosahedron, or any arbitrary three-dimensional model. The model preferably will encompass a 360 degree horizontal field of view from a viewpoint in the interior, and a vertical field of view between 90 degrees and 180 degrees. The model may encompass a lesser area should the coverage of the source video be less than that of the model, or to the boundary of the area to visible to the user. Models can be varied over time to provide transitions or animations to the user display. Transitions may be used between models to smooth or "morph" between displays that represent different views of the panoramic video to the user. The projection component is used by the model to compute texture map coordinates for each vertex in the model. Texture map coordinates refer to a particular point or location within a source texture map, which can be represented by s and t. The projection defines the relationship between each pixel in the source texture map and a direction (.theta., .phi.) of the panoramic source image for that pixel. The direction (.theta., .phi.) also corresponds to a particular vertex of the virtual model, as described above. Projection provides a function which converts the (.theta., .phi.) coordinates provided for a vertex of the model to the corresponding s and t texture map coordinate. When the viewable image is displayed, the point (s, t) of the texture map will be pinned to the corresponding vertex, producing a "skin" over the skeleton of the model which will be used to eventually reproduce substantially the entire original appearance of the captured scene to the user. This is also illustrated in FIG. 20, where a particular point (s, t) is shown on a texture map 194 and corresponds to a direction (.theta., .phi.) of the raw source image 192 for that pixel location (s, t), and also corresponds to a vertex of the virtual model 186. In this embodiment, provided that the camera is not moved and the mirror is securely mounted so that it does not move in relation to the camera, the texture map coordinates of the virtual model 186 will remain constant even though the scene may be changing. This is because the projection of the source image and its relationship to the model remains constant. The fact that the texture map coordinates may remain constant is an advantage, as the texture map coordinates may be determined once, and then used to produce the multiple still images needed to create the panoramic video. This will save on processor resources and may reduce the amount of time and latency associated with processing and displaying the video. Projection is an abstract class which allows the rendering of panoramic video to be independent of the particular projection chosen to represent the source image. The parameters of the projection may be changed over time as the source video dictates. The projection itself may be changed at any time during the execution of VideoWarp. If the projection is changed, the texture map coordinates will need to be calculated again. The projection may represent an equi-angular mirror, an unrolled cylinder, an equi-rectangular map projection, the faces of a cube or other polyhedron, or any other projection which provides a 1-to-1 mapping between directional vectors (.theta., .phi.) and texture map coordinates (s,t). The renderer component manages the interactions of all the other components in VideoWarp. Renderer is an abstract class which allows the rendering of panoramic video to be independent of the particular host operating system, 3D graphics framework, and 3D graphics architecture. A particular renderer is chosen which is compatible with the host computer and will achieve the maximum performance. The Renderer is in use for the lifetime of the application. At the start of the application, the renderer uses the facilities of the host operating system to initialize the graphics hardware device, often using a framework such as OpenGL or Direct3D. The renderer may then determine the initial source, model and projection to use for the session and initializes their status. Once initialized, the renderer begins a loop to display panoramic video: 1) Determine user's preferred viewing direction. 2) Set viewing direction in graphics hardware device. 3) Determine if the model needs to be changed. Re-initialize if necessary. 4) Determine if the projection needs to be changed. Re-initialize if necessary. 5) Determine if the source needs to be changed. Re-initialize if necessary. 6) Request a frame of source video from the active source. 7) Request the graphics hardware device to draw the viewable image. 8) Repeat. The renderer may execute some of the above processes simultaneously by using a preemptive threading architecture on the host platform. This is used to improve performance and update at a smooth, consistent rate. For example, the renderer may spawn a preemptive thread that is responsible for continually retrieving new source video frames and updating the source texture map. It may also spawn a preemptive thread responsible for issuing redraw requests to the graphics hardware device at the maximum rate possible by the hardware. Additionally, the renderer may make use of the features of a host system to execute direct memory access between the source texture map and the graphics hardware device. This typically eliminates the interaction of the computer CPU from transferring the large amounts of i |